So, how you all doing? I'm ok I guess, but I think if I make these too 'fun' I'll be taken down by the un-fun lord that is Netterville.
first off I've been making/working on the back ground for the whole thing. it will be taking place all on one background. But it's really, really bloody big. like I made it as big as I could and I'm going to use every trick I can to make this seem like it's in a 3D world. I will have a floor that they will walk/stand on the the rest will be moving background with multi-plains.
right now I'm working on getting the "mage" done. Besides how this person has got a name change a few times it's going ok, I need to finish the spell-bolt-things. but it's going ok? I say that because making the spell bolts has made me realize that making three places were they are firing out of a lot harder then it needs to be.
This is the blog for the faceless man Brock Townsend, otherwise known as YouNeverSee.
Monday, February 24, 2014
Monday, February 3, 2014
Brock the Plan man
I will tell you that I'm hoping this go smoothly
Get the base idea of the characters drawn
(due: Jan 31)
-
Mage (1hour)
-
monk(1 ½ hour)
-
knight(1 ½ hour)
-
archer(1hour)
-
minion(1hour)
-
monster(1 ½ hour)
have a rough frame set of the whole animation
(due: Feb 6)
-
show them entering and meeting the beast (2
hours)
-
show some basic fighting/ unable to get past the
monster (3 hour)
-
the monk comes in and has tea with the monster, putting it to
sleep. (1 hour)
start making the enter part
(due: Feb 7)
-
show them walking up to the idle
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the monster jumping out
-
the minion being summoned/ then hit away
start on the fighting
(due: feb 12)
-
archer shoots it just to have his arrows not
even faze it
-
the warrior try’s to hit it with his hammer but
the monster takes it from him
-
the mage sends a fire ball at the monster,
monster blows it out with a sneeze
start on the monk having tea with the monster and the group
getting the idle
(due: march 3)
-
show the monk wants to be peaceful with the
monster by them having tea
-
them getting the gem
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